Blips
Built-in blip handler
CreateBlip(data)
CreateBlip(data)
Creates a blip for a specified entity or set of coordinates. Returns a blip handler object.
data* (table) - Table with blip data with the following entries
entity (entity) - entity to attach the blip to (cannot be used if
coords
is specified)coords (vector3) - coordinates to place the blip (cannot be used if
entity
is specified)colour (number) - colour ID for the blip (lookup colours)
sprite (number) - sprite ID for the blip (lookup sprites)
name (string) - name of the blip which is shown in the map
* = required arguments
Blip Handler Object Methods
blip.remove()
blip.remove()
Deletes the blip. Takes no parameters
Reference: client/cl_bliphandler.lua
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